Difference between revisions of "ANIMAL GROUP MANAGEMENT TOOL"

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=== CHAPTER 1 – Adding animal/s and/or animal groups ===
=== CHAPTER 1 – Adding animal/s and/or animal groups - [https://youtu.be/RLrcexI0Svo I>] ===
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|[[File:1 AGMT.jpg|left|frameless]]
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|Animal groups are unions of individually registered animals, grouped on basis of various parameters (default selection, males, females, age groups etc.), as defined by the user.
|Animal groups are unions of individually registered animals, grouped on basis of various parameters (default selection, males, females, age groups etc.), as defined by the user.
The Animal group menu is in the farm holding sections.
The Animal group menu is in the farm holding sections.
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![[File:1.1 AGMT Step 1.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 1:'''</span>
|<span style="color:#ff0000">'''Step 1:'''</span>
After the holding has been entered, click the '''ANIMAL GROUP''' button in the left panel.
After the holding has been entered, click the '''ANIMAL GROUP''' button in the left panel.
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'''Invalid''' groups are shown in the right side of the screen.
'''Invalid''' groups are shown in the right side of the screen.
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|[[File:1.1 AGMT Step 2.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 2:'''</span>
|<span style="color:#ff0000">'''Step 2:'''</span>
To Add new animal group, select the '''ADD''' function.
To Add new animal group, select the '''ADD''' function.
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|[[File:1.1 AGMT Step 3.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 3:'''</span>
|<span style="color:#ff0000">'''Step 3:'''</span>
In the new pop-up window, you should add:
In the new pop-up window, you should add:
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4) Contact person (person responsible for the animal group, for instance for grazing purposes);
4) Contact person (person responsible for the animal group, for instance for grazing purposes);


5) Note.
<u>Note</u>: Once the information has been provided for creation of the group ⇒ SAVE.
Once the information has been provided for creation of the group ⇒ SAVE.
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|[[File:1.1 AGMT step 4.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 4:'''</span>
|<span style="color:#ff0000">'''Step 4:'''</span>
The newly added animal group will be visible on the left section of the screen with Valid status.
The newly added animal group will be visible on the left section of the screen with Valid status.
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|[[File:1.1 AGMT Step 5.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 5:'''</span>
|<span style="color:#ff0000">'''Step 5:'''</span>
Alternatively, Animal group can be added by selecting the ACTIONS button, and choosing ''Add animal to animal group'' ⇒ ''Add to a new group''.
Alternatively, Animal group can be added by selecting the ACTIONS button in the ANIMALS section, and choosing ''Add animal to animal group'' ⇒ ''Add to a new group''.
Proceed following the above provided instructions.
Proceed following the above provided instructions.
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![[File:1.2 AGMT Step 1.jpg|left|frameless]]
|'''Step 1:'''
|<span style="color:#ff0000">'''Step 1:'''</span>
To add a new animal, in the animal screen select one or multiple animals and then choose ''ACTIONS'' ⇒ ''Add animal to animal group'' ⇒ ''Add to''
To add a new animal, in the animal screen select one or multiple animals and then choose ''ACTIONS'' ⇒ ''Add animal to animal group'' ⇒ ''Add to'' ''existing herd''.
''existing herd''.
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|[[File:1.2 AGMT Step 2.jpg|left|frameless]]
|'''Step 2:'''After choosing the animal/s, click on the animal group in which you want to add the selected animals.
|<span style="color:#ff0000">'''Step 2:'''</span>
After choosing the animal/s, click on the animal group in which you want to add the selected animals.
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|[[File:1.2 AGMT Step 3.jpg|left|frameless]]
|'''Step 3:'''
|<span style="color:#ff0000">'''Step 3:'''</span>
After the animals are successfully added to the existing animal group, enter the animal group. From the left side menu, under the ''ANIMALS'' button, you can preview the animals added into the group.
After the animals are successfully added to the existing animal group, enter the animal group. From the left side menu, under the ''ANIMALS'' button, you can preview the animals added into the group.
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![[File:1.3 AGMT Step 1.jpg|left|frameless]]
|'''Step 1:'''Enter the created animal group by clicking on it.
|<span style="color:#ff0000">'''Step 1:'''</span>
Enter the created animal group by clicking on it.
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|[[File:1.3 AGMT step 2.jpg|left|frameless]]
|'''Step 2:'''Under the animal group screen in the animal preview section, click on the ADD ANIMAL TO GROUP.
|<span style="color:#ff0000">'''Step 2:'''</span>
Under the animal group screen in the animal preview section, click on the ADD ANIMAL TO GROUP.
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|[[File:1.3 AGMT step 3.jpg|left|frameless]]
|'''Step 3:'''
|<span style="color:#ff0000">'''Step 3:'''</span>
After selecting the animals, click on the ''Add animal to group''. After adding the selected animals, the full list
After selecting the animals, click on the ''Add animal to group''. After adding the selected animals, the full list can be previewed in the ''ANIMALS'' screen.
can be previewed in the ''ANIMALS'' screen.
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|[[File:1.3 AGMT Step 3.jpg|left|frameless]]
|'''Step 1:'''
|<span style="color:#ff0000">'''Step 1:'''</span>
Removing an animal from the group is possible from the animal group screen. Select the animal/s you want to remove and click the ''Remove animal from''
Removing an animal from the group is possible from the animal group screen. Select the animal/s you want to remove and click the ''Remove animal from''
''Group'' button. Then on the pop-up screen confirm your choice.
''Group'' button. Then on the pop-up screen confirm your choice.
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|[[File:3 AGMT Step 1.jpg|left|frameless]]
|'''Step 1:'''Animal group statuses can be changed as in individual animals and flocks. Access the ACTIONS menu and there select ''Retire''. In this section are listed: slaughtered, dead, lost, sold and absent animals.
|<span style="color:#ff0000">'''Step 1:'''</span>
Animal group statuses can be changed as in individual animals and flocks. Access the ACTIONS menu and there select ''Retire''. In this section are listed: slaughtered, dead, lost, sold and absent animals.
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|[[File:4 AGMT Step 1.jpg|left|frameless]]
|'''Step 1:'''Standard Activity records can be added to animal groups as in individual animals and flocks. Select the ACTIVITY button and select the activity to be added to the records.
|<span style="color:#ff0000">'''Step 1:'''</span>
Standard Activity records can be added to animal groups as in individual animals and flocks. Select the ACTIVITY button and select the activity to be added to the records.
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|[[File:4 AGMT Step 2.jpg|left|frameless]]
|'''Step 2:'''
|<span style="color:#ff0000">'''Step 2:'''</span>
Confirm the appropriate action when prompted.
Confirm the appropriate action when prompted.
The records of the actions will be shown in the individual animals records for all animals from the group.
The records of the actions will be shown in the individual animals records for all animals from the group.
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{|
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![[File:1212 EN.png|left|frameless]]
|'''Step 1:'''Movement of Animal groups is managed (initiated and canceled) like that of individually registered animals. For details see the [[MOVEMENT OF ANIMALS, FLOCKS AND HERDS|Movement manual]].
|<span style="color:#ff0000">'''Step 1:'''</span>
Movement of Animal groups is managed (initiated and canceled) like that of individually registered animals. For details see the [[MOVEMENT OF ANIMALS, FLOCKS AND HERDS|Movement manual]].
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![[File:5 AGMT Step 2.jpg|left|frameless]]
|'''Step 2:'''When confirming the arrival of the Animal the user can select the '''Accept full group''' action to accept all animals from the group in the destination holding. All the animals will appear in the Animal section, while the group with the animals will appear with changed group ID (according the destination holding ID).
|<span style="color:#ff0000">'''Step 2:'''</span>
When confirming the arrival of the Animal the user can select the '''Accept full group''' action to accept all animals from the group in the destination holding. All the animals will appear in the Animal section, while the group with the animals will appear with changed group ID (according the destination holding ID).
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|[[File:5 AGMT Step 3.jpg|left|frameless]]
|'''Step 3:'''If the destination holding does not have a group, ''Merge full group'' action can be performed, and all animals from the group will be added to the Animal section of the destination holding, while the animal group is added as INVALID group in the right screen.
|<span style="color:#ff0000">'''Step 3:'''</span>
If the destination holding does not have a group, '''Merge full group''' action can be performed, and all animals from the group will be added to the Animal section of the destination holding, while the animal group is added as INVALID group in the right screen.
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|[[File:5 AGMT Step 4.jpg|left|frameless]]
|'''Step 4:<u>If ''Merge partial group'' action allows to add the selected animals from the group to the animal screen, not assigned to any groups, while the with the rest of the unselected animals remain in the group.</u>'''
|<span style="color:#ff0000">'''Step 4:'''</span>
<u>If '''Merge partial group''' action allows to add the selected animals from the group to the animal screen, not assigned to any groups, while the with the rest of the unselected animals remain in the group.</u>
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|[[File:5 AGMT Step 5.jpg|left|frameless]]
|'''Step 5:'''When ''Accept partial group''action is performed, it allows introducing of the selected animals as a new group in the destination holding, while the not selected animals are sent back to the original group in the origin holding.
|<span style="color:#ff0000">'''Step 5:'''</span>
When '''Accept partial group''' action is performed, it allows introducing of the selected animals as a new group in the destination holding, while the not selected animals are sent back to the original group in the origin holding.
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=== CHAPTER 7 – List of group responsibilities ===
=== CHAPTER 6 – List of group responsibilities ===
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|[[File:6 AGMt Step 1.jpg|left|frameless]]
|<span style="color:#ff0000">'''Step 1:'''</span>
From the animal group screen select ''LIST OF ANIMAL GROUP RESPONSIBLES'' to
preview the list of group responsibilities. The responsible persons are ordered by descending order.
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Latest revision as of 14:46, 1 November 2022


CHAPTER 1 – Adding animal/s and/or animal groups - I>



1 AGMT.jpg
Animal groups are unions of individually registered animals, grouped on basis of various parameters (default selection, males, females, age groups etc.), as defined by the user.

The Animal group menu is in the farm holding sections. On how to access a farm holding please refer to the Holding’s manual.


Creating a new animal group (through the group screen)



1.1 AGMT Step 1.jpg
Step 1:

After the holding has been entered, click the ANIMAL GROUP button in the left panel.

Valid animal groups will appear on the left side of the table, in descending order. Inactive groups will be shown in the right screen along with their status.

Invalid groups are shown in the right side of the screen.

1.1 AGMT Step 2.jpg
Step 2:

To Add new animal group, select the ADD function.

1.1 AGMT Step 3.jpg
Step 3:

In the new pop-up window, you should add:

1) Animal group ID (automatically generated ID of the group on basis of the Holding number);

2) Animal group type (mandatory) - select the species of animals to be included in the group;

3) Name (group name) and

4) Contact person (person responsible for the animal group, for instance for grazing purposes);

Note: Once the information has been provided for creation of the group ⇒ SAVE.

1.1 AGMT step 4.jpg
Step 4:

The newly added animal group will be visible on the left section of the screen with Valid status.

1.1 AGMT Step 5.jpg
Step 5:

Alternatively, Animal group can be added by selecting the ACTIONS button in the ANIMALS section, and choosing Add animal to animal groupAdd to a new group. Proceed following the above provided instructions.


Adding animals to the animal group



1.2 AGMT Step 1.jpg
Step 1:

To add a new animal, in the animal screen select one or multiple animals and then choose ACTIONSAdd animal to animal groupAdd to existing herd.

1.2 AGMT Step 2.jpg
Step 2:

After choosing the animal/s, click on the animal group in which you want to add the selected animals.

1.2 AGMT Step 3.jpg
Step 3:

After the animals are successfully added to the existing animal group, enter the animal group. From the left side menu, under the ANIMALS button, you can preview the animals added into the group.


Adding animal to animal group (through the group screen)



1.3 AGMT Step 1.jpg
Step 1:

Enter the created animal group by clicking on it.

1.3 AGMT step 2.jpg
Step 2:

Under the animal group screen in the animal preview section, click on the ADD ANIMAL TO GROUP.

1.3 AGMT step 3.jpg
Step 3:

After selecting the animals, click on the Add animal to group. After adding the selected animals, the full list can be previewed in the ANIMALS screen.


CHAPTER 2 – Remove animal/s from the group



1.3 AGMT Step 3.jpg
Step 1:

Removing an animal from the group is possible from the animal group screen. Select the animal/s you want to remove and click the Remove animal from Group button. Then on the pop-up screen confirm your choice.


CHAPTER 3 – Retire actions



3 AGMT Step 1.jpg
Step 1:

Animal group statuses can be changed as in individual animals and flocks. Access the ACTIONS menu and there select Retire. In this section are listed: slaughtered, dead, lost, sold and absent animals.


CHAPTER 4 – Activity actions



4 AGMT Step 1.jpg
Step 1:

Standard Activity records can be added to animal groups as in individual animals and flocks. Select the ACTIVITY button and select the activity to be added to the records.

4 AGMT Step 2.jpg
Step 2:

Confirm the appropriate action when prompted. The records of the actions will be shown in the individual animals records for all animals from the group.


CHAPTER 5 – Movements



1212 EN.png
Step 1:

Movement of Animal groups is managed (initiated and canceled) like that of individually registered animals. For details see the Movement manual.

5 AGMT Step 2.jpg
Step 2:

When confirming the arrival of the Animal the user can select the Accept full group action to accept all animals from the group in the destination holding. All the animals will appear in the Animal section, while the group with the animals will appear with changed group ID (according the destination holding ID).

5 AGMT Step 3.jpg
Step 3:

If the destination holding does not have a group, Merge full group action can be performed, and all animals from the group will be added to the Animal section of the destination holding, while the animal group is added as INVALID group in the right screen.

5 AGMT Step 4.jpg
Step 4:

If Merge partial group action allows to add the selected animals from the group to the animal screen, not assigned to any groups, while the with the rest of the unselected animals remain in the group.

5 AGMT Step 5.jpg
Step 5:

When Accept partial group action is performed, it allows introducing of the selected animals as a new group in the destination holding, while the not selected animals are sent back to the original group in the origin holding.


CHAPTER 6 – List of group responsibilities



6 AGMt Step 1.jpg
Step 1:

From the animal group screen select LIST OF ANIMAL GROUP RESPONSIBLES to

preview the list of group responsibilities. The responsible persons are ordered by descending order.